Journal Entry 5
Date: 21.05.2023
Activity:
- Bugfixing
- Balancing spells
- Editing UI to give more information
- Adding sounds and music
- Making trailer
Notes:
Most of the bugs we have discovered during the playtesting session were mostly small oversights that were quick to fix, so it didn't take us that much time and we could have focused on juicing up the spells and choosing good sounds. This time around the workflow was much calmer and not as crunch-like as last week.
Invested hours:
Bugfixing & UI changes - 1h
Balancing - 1h
Sounds & music - 6h
Trailer - 2h
Outcome:
Updated git repository - link to repository
Build uploaded to itch.io project page (onispellthiefv1.zip).
Trailer uploaded to google drive - link to trailer
Overview of division of labour:
Purely Vampire Domi | Purely Kinky Bunny | Mixed |
Casting system | Models | Sound choice |
Player controls | Spell framework | Music choice |
Game director | Spell variety | Prefab creation |
UI | Level modifiers | |
Sprites, textures, skybox | Sound implementation | |
Enemy behaviour | Casting patterns | |
Terrain generation | Particle systems |
Get Project C
Project C
mff-gdintro-2023-c
More posts
- Journal Entry 4May 17, 2023
- Journal Entry 3May 11, 2023
- Journal Entry 2May 03, 2023
- Journal Entry 1Apr 25, 2023
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