Journal Entry 2


Date: 28.02.2023

Activity:
- Went through tutorials for 2D Game Kit
- Created two custom levels with given tools

Notes: 
First level was made to be the bigger one (though it is not very big anyway), with more hazardous experience and for the player to feel on the run, not stuck in a place. The second level was made to feel more puzzle-like, with one central hub where you have a complex lock that you unlock piece by piece.

Invested hours: 
Tutorials - 1 hour
Level design - 3 hours

Outcome: Build uploaded to the itch.io page (2D game kit.zip)

Get Project T

Comments

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Good job :) Though it is a shame that there isn't more of an ending. You find the key, you could pick it up, open a final door, or maybe just a speech bubble where the character comments on it.

Take this as food for thought for your next work and assignments.